This is the list of public software projects I either invented or programmed on through the years. Check out my LinkedIn profile for my professional and management experience.
Available on GitHub
2015 - now
GitUp is a bet to reinvent the Git interaction model to make it easier, safer and faster for software engineers of all levels to use Git.
GitUp’s breakthrough is to let users manipulate directly a live-updating repository graph.
Available on GitHub
2014 - now
GCDTelnetServer is a drop-in embedded Telnet server for iOS and OS X apps.
Use it to execute commands inside your app while it’s running on the device e.g. to query internal state, trigger actions while the app is in the background, etc…
Available on GitHub
2014 - now
XLFacility, which stands for Extensive Logging Facility, is an elegant and powerful logging facility for OS X & iOS.
It includes built-in loggers for standard streams, ASL, files, SQLite databases, Telnet server, HTTP server, raw TCP and even UI overlays.
(Automatic Labs)
2014
Automatic connects your car to the cloud thanks to a dongle on the OBD-II port.
While Director of Engineering at Automatic Labs, I also contributed a number of stability and performance improvements to the iPhone app.
Not maintained anymore
2014 - 2015
MP3 CD Maker converts iTunes playlists into MP3 CDs in one click — it even converts on the fly songs not in MP3 format. It’s the best solution around to create MP3 CDs for your car.
MP3 CD Maker is entirely open source on GitHub.
Available on the Mac App Store
2014 - now
Compare Folders is a simple, fast and accurate folder comparison app for Mac.
It was also launched as an experiment on targetting and pricing apps for the Mac App Store. Compare Folders is entirely open source on GitHub.
Not maintained anymore
2014
D3Visualizer was an experimental mini-IDE to build visualizations using D3.js, NVD3, Crossfilter and SQLite data sources.
It was an open source project and the latest version is available on GitHub.
Available on GitHub
2014
Everpix Intelligence became hugely popular in the startup world in January 2014, as for the first time a very extensive and uncensored "data dump" of an known early stage startup was publicly available.
Available on GitHub
2013 - now
GCDWebServer is a modern and lightweight GCD based HTTP 1.1 server designed to be embedded in OS X & iOS apps.
It’s a popular project on GitHub and is used by companies from Apple to LG and the Apache Software Foundation.
IP & tech sold to a large startup
2011-2013
Everpix was solving the Photo Mess, the next opportunity in consumer photo space. It was built on a proprietary technology stack for image compression, semantic analysis, high-speed syncing and animated UI. Everpix handled 400 million full-res photos at its peak.
(Cooliris)
2011
Decks was a series of iPad apps that let users seamlessly browse digital catalogues (apps, movie trailers, Flickr photos, etc…). They were built using a deck of cards metaphore and had contents continuously updating from servers.
Available on the App Store
2010 - now
ComicFlow is an acclaimed comic reader with 4.5 stars over 7,000 ratings, and used by comic fans worldwide to read more than 350 million comic pages in 2014.
ComicFlow is entirely open source on GitHub.
(Cooliris)
2010
This app was exclusively made for the 2010 CEO Summit of Kleiner Perkins (attendees received preloaded iPads as gifts). Users could rapidly navigate the extensive event and attendees information as a series of cards, using an innovative swipe-based interface.
(Cooliris)
2010-2011
PageKit was a highly-optimized dynamic layout engine and associated XML file format designed to render page-based contents on iOS.
It was used by several Cooliris apps and eventually sold as part of Cooliris’ AdJitsu 3D ads tech to Amobee.
(Cooliris)
2010-2011
Discover let you find, read and explore content from Wikipedia in a magazine-like interface generated dynamically.
Discover became the #1 free iPad app for 8 consecutive days, and was later chosen by Apple as a top 10 Lifestyle iPad app of 2010.
(Cooliris)
2009 - 2011
Cooliris-ToolKit was an open source toolkit in Obj-C for iOS and OS X applications.
It was originally used in several Cooliris apps for iOS like Discover and Decks.
Sold to App4Mac
2009
Persistence was a reliable and flexible online & offline backup solution for Mac OS X.
It was compatible with most Internet servers (FTP, FTPS, SFTP, WebDAV, Amazon S3, iDisk…).
Not available anymore
2009
MidiHID transformed USB HID compatible device (keyboard, joysticks, game controllers…) into powerful MIDI controllers, compatible with MIDI software running on your Mac.
The source code is available on GitHub.
Not maintained anymore
2008-2009
Mathusalem was a simple and popular backup system for Mac OS X, which could be used either as a System Preferences pane or directly as a command line tool.
It was an open source project and the latest version is available on GitHub.
(Apple)
2008
While engineering manager for the Rich Media team (hardware acceleration in WebKit, CSS transforms, CSS animations and <video> tag), I also rewrote the screen-based automated testing system used by the WebKit project.
(Apple)
2007-2008
I contributed to the initial release of the iPhone SDK focusing on the integration of media technologies (OpenGL ES, CoreAudio, video playback…).
Much of the sample code that originally shipped with the SDK was actually from my own test apps.
Sold to Apple
2002-2007
PixelShox was revolutionary new way to create 2D & 3D motion graphics in real-time, based on an intuitive node-based editor.
Entirely hardware-accelerated, it came with 100+ plug-ins from basic math operators to live video input.
Not available anymore
2002-2008
X-Tunes was a free, fast and uninstrusive utility to control iTunes playback without bringing the iTunes window to the foreground. It was highly-rated and popular back in 2002.
The source code is available on GitHub.
Not available anymore
2001-2002
Hold-Up was an accounting program with an iTunes-like UI that received great reviews from European Mac websites and magazines.
The source code is available on GitHub.
Not available anymore
1998-2002
WaterRace was a real-time 3D boat racing game developed by a 10 people team. It was distributed in European shops and online, and received substantial coverage in Mac magazines and Swiss national press.
The source code is available on GitHub.
Not available anymore
1997-2000
Hit Factory was the first easy-to-use music creation tool on the Mac, even before the trend for Music Maker-like apps started on Windows.
Originally a shareware, it was renamed AudioFusion and distributed commercially by Syclone Multimedia.
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